If you, like many Flash developers, are looking into using HTML5 for your web apps, you’ll almost certainly have come across jQuery. It’s a very popular JavaScript library, used by a large percentage of the most visited websites – but what’s all the fuss about, and should you use it? view tutorial
First impressions are very important on a Flash game portal; if your game doesn’t grab the player in the first few seconds, they’ve got plenty of other games to choose from. As the menu is the first point of interface, anything you can do to make it less dull will help. In this tutorial we will create a menu that incorporates swapping depth, smooth roll over effects, and two different [ Read More ]
In this page you can find different thinks, tips and tricks View page
I sure this is nothing special but I thought I would share. I’ve been play around with jQuery and wanted to build an easy way to open a new browser window with a certain size for multiple links. Below is what I came up with. Click on the links below to see a simple demo. View Tutorial other link with samples
Random Motion These are the basic expressions for generating random motion. These expressions independently generate random values for position, scale, and rotation, and move to the new values at a random speed. The expressions can easily be adapted for other properties and effects, 1D or 3D motion, etc. This is the expression for position: View tutorial
This is a straight forward tutorial, so the setting up will also be straight forward. Create a New ActionScript 3.0 Flash Project. The stage size and color don’t matter, just use what you are confortable with. I use FlashDevelop for coding, but also this could be done in any AS editor, like Flash Pro (or any text editor, maybe Notepad ). So, create a Class file, make sure your code [ Read More ]
In this mini-series, we’re creating a spaceship game where the main control is via the microphone: shout louder to make the ship fly higher. So far, we’ve created all the required graphical elements for the game. Now, it’s time to work on our code. We’ve got a lot to do, so let’s get started! view tutorial
Today I’m going to show you how to build an alternate page and style sheet for the iPhone and iTouch. We will cover how to detect if the user is using an iPhone to view your page as well as the orientation of the device – whether it be landscape or portrait. To accomplish this we will be using javascript, and some Safari mobile specific CSS tags. View Tutorial
In this How-To we show how to accomplish a common but not entirely straightforward task of zooming in on a specific point of an image (or any other DisplayObject) and how to pan an image. We use the AS3 MatrixTransformer class from fl.motion package. We also show how to coordinate simultaneous mouse and keyboard interactions. Click the screen shot below to open the example in a new window: View tutorial













